Welcome to Aerolite Studios
I'm a guy from Hungary. I make apps, games and other side projects in my spare time.
Applite
My biggest project so far. This app helps to install and manage third party apps on macOS. The apps is completely free and open source. It is built with Swift and SwiftUI, and uses Homebrew as its backend to install apps.
Downloads
Features
- Install, update, and uninstall apps with a single click
- Clean and simple UI designed for non-technical users
- Free and open source
- Works with existing brew installation
- Supports system proxy (HTTP, HTTPS, and SOCKS5)
- Handpicked gallery of awesome apps
Games
Bouncy Deer
A physics based puzzle game where you launch deers and use different elements such as trampolines and cannons to get the deer into the goal.
Kron
An infinite platformer where you can slow time when you are in a tight situation and change the environment to your advantage.
X-Mas Impossible
A Christmas-themed stealth game with the complication of social distancing. Control Santa and deliver the presents in the trying time of the covid-19.
Other Projects
Marker Data
A free and open source project management app for Final Cut Pro. I have created the UI and UX logic for it.
See App WebsiteCutlery Classifier
A computer vision model that can distinguish spoons, forks and knives. I built it test my machine learning skills.
Try it outQuote Generator
Generates inspirational quotes based on 400 exsisting ones. It does it's job pretty poorly but that's what makes it funny.
Try it outWord Search Solver
A program that solves any word search puzzle by itself if given an image of it.
Read moreKimerülő kutyaól generátor
(For Hungarian users) A Négyszögletű Kerek Erdőben megjelenő Kimerülő kutyaól című vers mintájára verset csinál egy mondatból
Próbáld kiThis website
This website uses Vapor as its backend, because I like to work with Swift. The frontend is done with Bootstrap, the template is from BootstrapMade.
About Me
Hello, I'm an 18 year old programmer from Hungary. I like to make all kinds of projects in my spare time, from simple scripts to games to desktop applications.
I started my programming jurney with making simple games in Scratch, then I moved onto Gamemaker Studio where I learned my first programming language - GML. After that I learned Python and made some small projects with it. I switched to the Godot game engine and made some games with it.I had a macOS app idea so I learned Swift and SwiftUI, to make Applite. With this knowledge I was able to work on Marker Data which is a project management tool for Final Cut Pro.